
768 Corel Painter X3 Getting Started Guide
Use the Join Endpoints command to connect two endpoints.
Converting shapes to image layers
In Corel Painter, the shapes that you create are added to shape layers. If you want to
alter a shape by painting, applying effects, or transforming, you must convert the shape
to a pixel-based image layer. You can convert an individual shape or a group of shapes
to an image layer.
Shape layers vs. image layers
Some of the options and controls for working with pixel-based image layers also apply
to shapes. For example, you can move shapes in the same way you move image layers,
and you can change the composite method to control how the shape interacts with the
underlying image. Shapes also follow the same layering rules as pixel-based image
layers, and you can manipulate them in many of the same ways. However, shapes differ
from pixel-based image layers by the type of data they contain. Shapes are vector
objects; pixel-based image layers are constructed of pixels. If you want to apply
brushstrokes, transformations (using the Trans f orm tool), or effects to a shape, you
must convert the shape to a pixel-based layer. Moreover, if you attempt to perform any
of these actions with a shape selected, Corel Painter automatically displays a warning
message to instruct you to commit the shape to an image layer. After you commit the
shape to an image layer, you cannot re-access the shape-specific controls.
For more information, see “Layers” on page 461.
To convert a shape to a pixel-based layer for painting
1 Click the shape in the Layers panel.
2 Click the Layer options button , and choose Convert To Default Layer.
If you want to confine the painting to only the shape, enable the Preserve
Transparency button in the Layers panel.
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